How to rotate an object by indicating the angle and degrees in 3D Studio Max

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How to rotate an object by indicating the angle and degrees in 3D Studio Max

3D Studio Max is known as an excellent tool for creating 3D graphics and animations. Thanks to how famous it is, it offers its users the opportunity to be able to grant different characteristics to their creations, which are always aimed at 3D shapes.

Among its simplest options is the rotation of an object, offering the possibility of visualizing its angles. All this implies the indication of the measures to be obtained, so it must be done with enough precision and thus have positive results.

To know more about this process, just keep reading this article and rotate any of the 3D objects you want.

Process to rotate an object indicating the angle and degrees in 3D Studio Max

The first thing that should be clear is that X, Y and Z axes are established in the object, in order to establish rotation of said axes. Rotation is then done by clicking on the object and then right-clicking on the “Rotate” option at the top left of the 3D Studio Max window.

Once this is done, a window will appear with two sections, which are: “Absolute: World” and “Offset: Screen”. In the first section are the fields of the absolute coordinates of the “private” point of the selected object.

With this process you can notice that, when selecting the elements to rotate, you will see 3 arrows of red, green and blue colors coming out of the object. Thus, it will be indicated in the angles that the object is being rotated with respect to the coordinates of the “Absolute: Word” section.

In the case of the second section, the relative coordinates are set to specify the angle and immediately return to 0. That is why if you want to rotate an element by 50 degrees, for example, you write the figure in absolute coordinates.

Another way to do it is to write 5 times 10 or 50 times 1 in the relative coordinates and thus indicate the angle and the degrees that you want to give. Then, “Enter” is pressed and the rotation changes will be given to the object that has been selected.

rotation of the same object

This procedure is a bit more difficult when a material doesn’t look right in 3D Studio Max. However, this may have a solution that makes it possible to improve the quality of the material and that the object can be rotated more easily.

If you have different elements in the same edition and they want to be rotated at the same time with the same angles and degrees, it is also possible to do so. With this you can have the perspective of the same side in objects with different shapes and sizes.

In case the object is duplicated, a double view of the same angle and degree will be given, which is very useful in 3D Studio Max. This task works for identical but different sized images on the same plane.

What other features can be found in 3D Studio Max?

As an editing program, the functions or tools found are complete enough to have a perfect material. One of the most common and used options is to be able to create text in three dimensions, turning out to be innovative and easy to use.

Resolution perfection, alternate color palettes, and watermarking is all possible from within 3D Studio Max. As soon as you have the full version, you can experiment with these and other content editing tools.

several objects to edit on the same plane

Many use this program for professional editing, so it stands out among other options for editing or creating content. To be able to insert and add an image plane with this tool, a simple task without too many problems is highlighted.

If what you are looking for are only simple editions, this program also allows it. To do this, it can be used from its free version and thus avoid paying for tools that are not needed.

This does not mean that the rest of the options when paying for the full version are not functional or limit tasks. On the contrary, they can be used to have a complete production of what is being created in the program.

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